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Merlee Spell Storage Glitch - Paper Mario 64 Stryder, Speedrun, Glitch, Paper Mario. Anybody know if theres an official discord server for Mario 64 DS speedrunning/TAS If so could someone send a link 3:55 PM Apr 6, 2019Twitter Web. So while this run is definitely perfect for now, a more perfect run could theoretically be discovered in the future… Does that make sense? Whether or not that happens could take years or more, as the 4:55 standard has been the wall for quite some time now, but it’s all about trying out every angle for new challengers. Browse and share the top Mario 64 Speedrun GIFs from 2022 on Gfycat. With that said, you never know when something new can be discovered or an advanced tactic can be tried with speedruns across the board, so others are certain to try to find a way to shave off a moment. Shaving off the milliseconds in this particular run makes all the difference, and while speedrun records are constantly in flux, this one might be “the one” for Mario. In this particular case, it really does come down to milliseconds, as a cache of other incredible speedruns have the Mario adventure down to 4 minutes and 55 seconds proper. Warp pipes, am I right? Check out the run right here!
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is obviously a title with no shortage of speedrunning attention, as numerous folks have attempted to make Mario’s journey faster and faster over the years, ever since its first outing on the NES before any sort of speedrunning was a competitive practice. Contents 1 Graphics 1.1 Amp vanishing trick 1.2 Baby Penguin inside the chimney 1.3 Backwards Triple Jump 1.4 Digging 1.5 Floating Penguin 1. Note that all names of the glitches are conjectural. Sometimes, all factors need to really line up to glean that additional and sometimes miraculous split second to make a speedrun ascend to greatness. For glitches found in the original game and possibly Super Mario 64 DS as well, see List of Super Mario 64 glitches. Obviously, this includes the incredibly skilled speedrunning preparation, practice, and precise play from Niftski. While anything is possible, this new run is being called perfect (or close to it) by others in the speedrunning community, as apparently everything lined up immaculately on every end of things. In speedruns for many classic games, seconds are all that separate the record from other competitors. Still, he came very close to breaking his own record and was only foiled by a split-second attack from Bowser that undid all of his previous work in getting to Super Mario 64’s final boss fight as quickly as possible. He has always been a troublemaker for the citizens of the Mushroom Kingdom, and now it seems that Bowser, the king of Mario's Koopas, has managed to ruin one talented speedrunner’s day as well.THE 55 BARRIER IS FINALLY BROKEN! This is the single greatest accomplishment out of anything I've ever done with this game! Huge thanks to everyone who supported me on this grind!! <3 Liam Kings still holds the world record for the fasted Super Mario 64 speedrun, so not much is lost with his recent Bowser-related mishap. Likewise, a speedrunner broke the record for The Legend of Zelda: Ocarina of Time last April by exploiting a glitch that allows players to skip the game’s cutscenes. speedrunner managed to clear the classic platformer in 4:54:97, breaking the long-held record of 4:55. Plenty of talented speedrunners have set new records for clearing popular Nintendo games quickly. Liam lose a new 120 stars WR in the last Bowser throw from LivestreamFail According to the streaming overlay found in this clip, Liam was on track to beat his old record by a mere 14 seconds - and would have still cleared it by 10 seconds even with his failed Bowser toss if he hadn’t died. A clip of this setback was later posted to r/LivestreamFail by join_the_slark_side, and viewers have complimented Liam’s calm acceptance of the incident despite some profanity. When Liam tries to reach Bowser to toss him again, he gets caught up in one of the boss’s shockwave attacks, knocking him off of the edge and ruining his otherwise perfect speedrun. Glitches in Super Mario 64 DS DPadGamer Super Mario 64 came out about 24 years ago and is still alive and kicking with an active player base its remake on. However, during the third and final throw, Liam misses the explosive, causing Bowser to land harmlessly on the edge of the floating platform this fight takes place on. The battle goes smoothly at first, with Liam successfully tossing the massive turtle into exploding spikeballs to chip away at his health.
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As reported by DualShockers, Liam Kings was nearing the end of his latest speedrun of Super Mario 64, making great time as he reached the final boss fight against Bowser in the sky above Super Mario's Mushroom Kingdom.